Content
- Introduction to Screen Programming
- Explaining the User Dialog Programming Model
- Introducing Screen Programming
- Creating Screens and Screen Elements
- Modifying Screens at Runtime
- Designing Screen Sequence
- Calling a Dialog Box Dynamical
- The Program Interface
- Explaining User Interfaces
- Setting a GUI Title and a GUI Status
- Simple Screen Elements
- Creating Screen Elements for Output
- Creating Input/Output Fields
- Defining Checkboxes and Radio Button Groups
- Creating Pushbuttons
- Screen Error Handling
- Handling Errors Using Dialog Messages and Field Input Checks
- Handling Errors Using Navigation and Input Help
- Subscreens
- Creating Subscreens
- Tabstrip Controls
- Creating Tabstrip Controls
- Modifying Tabstrip Controls
- Table Controls
- Creating Table Controls
- Modifying Table Controls at Runtime
- Changing Table Controls at Runtime
- Context Menus
- Implementing Context Menus
- Splitter Control
- Implementing Splitter Control